Mafia Style 2D Game Update #2

In today’s update I have added random loot drops to the enemy (currently 5 random drops). Also in the update, the loot can be picked up by the player. Currently you can’t do anything with the loot, nor do I have any ideas for the loot just yet but only time will tell. The video will show and explain the features added. Finally, there hasn’t been an update in a while due to the fact that I am a University student working on other projects including assignments and a commercial game. I hope you enjoy today’s update, more to come in the future.

Planned updates for next showcase:

  • Random enemies
  • Giving the player something useful for collecting loot
  • Some code refactoring (just for my sake :D)
  • Possibly a timer on the loot (vanish after a certain time)