Space Exploration Progress [Day 8]

So today I decided to work on a planet spawn system. I wanted it so multiple planets spawn randomly in my world with different textures to make it dynamic rather than 1 planet and keep re-visiting it over and over. I handled this using an array of textures then randomly changing the array number when I enter a chunk. It also saves the previous chunks so if you re-enter the same chunk as before, the planet will save the texture.